Projects
2025 - Now
Independent game project built in Godot
Developed as a solo project to explore the mechanics of game development. The game uses custom scripts for player control, collision handling, and enemy AI. The sprites and UI assets are original and hand drawn in Procreate.
Godot Engine
GDScript
Game Development
Procreate
Object-Oriented Programming
More Info
2025 - Now
Interactive layouts for showcasing characters
Profile layouts built entirely with HTML and inline CSS. Created within Toyhou.se’s restricted environment, these designs focus on aesthetic presentation, responsive structure, and clean, readable formatting.
HTML
CSS
UI/UX Design
Bootstrap (Framework)
More Info
========================================
welcome to
!! ~~ HUNT THE WUMPUS ~~ !!
a game
========================================
You are standing at the entrance to a cave.
There are multiple dark tunnels ahead of you.
You are in room 0
Tunnels lead to 1 7 5
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You don't notice anything.
You are in room 0
Tunnels lead to 1 7 5
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 7
The room is completely empty.
You are in room 7
Tunnels lead to 0 6
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You don't notice anything.
You are in room 7
Tunnels lead to 0 6
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 6
The room is completely empty.
You are in room 6
Tunnels lead to 1 7 11
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 11
The room is completely empty.
You are in room 11
Tunnels lead to 6 10 12 17
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You don't notice anything
You are in room 11
Tunnels lead to 6 10 12 17
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 12
The room is completely empty.
You are in room 12
Tunnels lead to 5 11 13 17
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You don't notice anything.
You are in room 12
Tunnels lead to 5 11 13 17
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 17
The room is completely empty.
You are in room 17
Tunnels lead to 11 12 16 18
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You hear screeching.
You are in room 17
Tunnels lead to 11 12 16 18
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 16
Uh oh! There's swarm of bats in here!
You get disoriented and run to room 18!
You are in room 18
Tunnels lead to 13 17 19
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You don't notice anything.
You are in room 18
Tunnels lead to 13 17 19
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 13
The room is completely empty.
You are in room 13
Tunnels lead to 8 12 14 18
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
3
You feel a breeze.
You are in room 13
Tunnels lead to 8 12 14 18
You can...
Move to another room
Attack (3 arrows remaining)
Observe the tunnels
1
Pick a room: 14
Oh no! You fell into a bottomless pit!
Play again? (y/n)
2024
Data Structures Class Project
A text-based recreation of the game Hunt The Wumpus built with a classmate. Players move through a graph of 20 interconnected rooms, avoiding bottomless pits, swarms of bats, and the Wumpus itself. Each room prompts the player to choose the next move, to win, the player must shoot the Wumpus with an arrow.
C++
Data Structures + Algorithms
VS Code
More Info
2015 - 2023
The beginning of my Computer Science journey
Early games created in Scratch beginning in 2015, when I first started experimenting with computer science and game design in 3rd grade. These small projects explore the basics of movement, logic, and interactivity, forming the foundation of the skills I use in more advanced engines today.
Game Logic
Rapid Prototyping
More Info
Skills
Software + Tools
Visual Studios / VS Code
Godot Engine
Github
Bootstrap (Framework)
Procreate
Maya
Languages
C++
Python
Java
CSS
HTML
GDScript
Technical Skills
Version Control
Data Structures + Algorithms
UI/UX Design
Object-Oriented Programming
Game Development
Player Movement Programming
Level Design
Sprite Animation
Sprite/Character Design
Iterative Playtesting
JavaScript
React
C#
Character Animation
3D Animation
Get in Touch
warmce@mail.uc.edu
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